Summary
Overview
Work History
Education
Skills
Certification
Websites
Personal Information
Languages
Timeline
Generic
Yaroslav Maliar

Yaroslav Maliar

Head Of Games | iGaming
Lisboa

Summary

Head of Games with 5+ years in iGaming, skilled in leading teams to design and deliver innovative, data-driven games. Experienced in game math, design and development, ensuring top user experience and compliance.

Overview

5
5
years of professional experience
6
6
years of post-secondary education
1
1
Certification

Work History

Head of Games

Clawbuster
05.2024 - Current
  • Define and implement the overall game development strategy in line with company goals
  • Supervise the design and development of new games, ensuring innovation and engagement
  • Manage and mentor Math and Game Design team
  • Analyze industry trends and competitor products to inform game design and development
  • Plan and prioritize game releases and updates, ensuring timelines and objectives are met
  • Work closely with other departments (art, development, marketing, finance, legal) to align game features with business requirements
  • Ensure the quality, playability, and regulatory compliance of all games
  • Use player feedback and data analytics to optimize game performance and user experience
  • Oversee budgets and resource allocation for game development projects.

Game Mathematician/Designer (slots)

AvatarUX
03.2023 - 05.2024
  • Create new game ideas, including gameplay mechanics, story elements, and overall game design direction
  • Design and iterate on core gameplay mechanics to ensure engaging and balanced gameplay experiences that align with the target audience and market/regulators requirements
  • Create game design documents detailing main aspects of the game
  • Stay informed about industry trends, player preferences, and competitor offerings to inform design decisions and ensure the game remains competitive in the market
  • Analyze user data and KPIs of released games to identify what works for our players, what they want/expect to see, what they don't want/expect to see and areas for improvement
  • Utilize this data to inform design decisions and enhance the quality of future game releases.

Game Mathematician (slots)

Booming Games-Malta
03.2022 - 03.2023
  • EU+Africa+Asia markets mainly
  • Develop mathematical models for slot game mechanics using C# and Java simulation tools and Excel
  • Serch for needed balance between main game parameters like RTP, variance, HF, features odds, average payouts, wins distributions etc in feedback loops with SHs
  • Create game design documents detailing math aspects of the game
  • Collaborate with game developers to implement mathematical algorithms into playable game
  • Debugging rtp mismatches
  • Brainstorm sessions: search for weak places, current game trends, new game mechanics with product team.

Game Mathematician

TwinWin Games
05.2023 - 09.2024
  • Part time proj for social casino
  • Develop math models for slot games using C# and TS simulation tools and Excel Spreadsheets
  • Search for needed balance between main game parameters like RTP, variance, HF, features odds, average payouts, wins distributions etc in feedback loops with SHs
  • Collaborate with BE devs to implement math algorithms into playable game and search for RTP mismatches
  • Create game design for slot games from scratch
  • Filling up documentation detailing different aspects of designed games

Game Economy Designer

Sigma
07.2022 - 11.2022
  • Part-time project
  • Develop math design for social casino game (US market)
  • Creating game design documentation
  • Overall product strategy consultations.

Game Mathematician (slots)

EvoPlay-Київ, Київ
01.2020 - 03.2022
  • Develop math models of games in Excel
  • Develop simulations on C#
  • Support existing math models and features
  • Search for rtp mismatches.

Co-Founder

Nexus Online School
6 2020 - 5 2023
  • Math and Physics tutors for children and adults
  • Idea creation, brand building
  • Product Management
  • Platform creation
  • Team/people management.

Education

Master's degree - Physics and Mathematics

V. N. Karazin Kharkiv National University
09.2015 - 05.2021

Skills

  • Team Leadership and Mentorship
  • Market and Trend Analysis
  • Data Analysis
  • Game Design Expertise
  • Game Design Documentation
  • Math Modeling (C#, Java, TypeScript Microsoft Excel)
  • Game Balancing

Certification

Managenemt 3.0 Foundations Workshop, 04/01/24, Present

Personal Information

  • Industry: Mathematics, Scientific Research & Development
  • Date of Birth: 11/26/97

Languages

Ukrainian
Native language
English
Advanced
C1
Russian
Advanced
C1

Timeline

Head of Games

Clawbuster
05.2024 - Current

Game Mathematician

TwinWin Games
05.2023 - 09.2024

Game Mathematician/Designer (slots)

AvatarUX
03.2023 - 05.2024

Game Economy Designer

Sigma
07.2022 - 11.2022

Game Mathematician (slots)

Booming Games-Malta
03.2022 - 03.2023

Game Mathematician (slots)

EvoPlay-Київ, Київ
01.2020 - 03.2022

Master's degree - Physics and Mathematics

V. N. Karazin Kharkiv National University
09.2015 - 05.2021

Co-Founder

Nexus Online School
6 2020 - 5 2023
Yaroslav MaliarHead Of Games | iGaming